AccueilEncyclopédieEntrée n°33705

Dairantou Smash Brothers XDairantou Smash Brothers X

Dairantou Smash Brothers X
Dairantou Smash Brothers X
Nom original
Alias ou pseudonyme
Super Smash Bros. Brawl
Super Smash Brothers Brawl


0Produits dérivés


Dairantou Smash Brothers X - Wii Game (Nintendo, Sora Ltd., Game Arts)Miyakoji Miharu - Dairantou Smash Brothers X - Fire Emblem: Akatsuki no Megami - Fire Emblem: Fuuin no Tsurugi - Fire Emblem: Rekka no Ken - Comics - Doujinshi - FE Sairoku: Rekka Fuuin Akatsuki (Juliet Project)Miyakoji Miharu - Fire Emblem: Kakusei - Fire Emblem: Shin Monshou no Nazo ~Hikari to Kage no Eiyuu~ - Dairantou Smash Brothers X - Comics - Doujinshi - FE Sairoku: Monshou Kakusei (Juliet Project)

À propos

Super Smash Bros. Brawl, known in Japan as Dairantō Smash Brothers X (大乱闘スマッシュブラザーズX), often abbreviated as SSBB or simply as Brawl, is the third installment in the Super Smash Bros. series of crossover fighting games, developed by an ad hoc development team consisting of Sora, Game Arts and staff from other developers, and published by Nintendo for the Wii video game console. Brawl was announced at a pre-E3 2005 press conference by Nintendo president and Chief Executive Officer Satoru Iwata. Masahiro Sakurai, director of the previous two games in the series, assumed the role of director for the third installment at the request of Iwata. Game development began in October 2005 with a creative team that included members from several Nintendo and third party development teams. After delays due to development problems, the game was finally released on January 31, 2008 in Japan, March 9, 2008 in North America, June 26, 2008 in Australia and June 27, 2008 in Europe. Twenty-seven months after its original Japanese release, the game was released in Korea, on April 29, 2010.
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